











Dungeons & Dragons Wizards of The Coast Dungeon Mayhem: Battle for Baldur’S Gate (C76940000), Black
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Evan Bond
> 3 dayThis is the perfect addition to the Dungeon Mayhem/Monster Mayhem card game. The extra characters help give the game more variety and play-ability. Such a fun game. You wont be disappointed.
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EmeraldTokyo
> 3 dayThis is something I had been hoping for, for awhile. I love Dungeon Mayhem and really wanted more characters to choose from. So, having an expansion like this to play with my kids made it awesome. Now, all 4 of my kids can play with me at the same time. Theyre aged 4, 6, 14, and 15. So its a total blast. Its easy enough for the youngest one to figure out how to play with some help. He loves counting the weapons and lightning bolts to see how much damage he does and how many moves he gets. Definitely a quick and fun party game for anyone into Dungeons and Dragons. If you just buy the expansion and not the original game, it can still be played as a two player game. This was definitely worth it and I hope there will be more expansions because the character options are so much fun. Thanks!
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Nic
> 3 dayMy nephews love this expansion pack to the original game. We play it all the time.
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Daniel wininger
> 3 dayGreat expansion to a fun game
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John
> 3 dayAdds a nice twist to gameplay. The new girl seems to be unbeatable unless people team up on you (it will happen). Overall, very happy with the additional characters.
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Happy Customer
> 3 dayThere is only 2 characters in this expansion pack - but they are fun to play with the full game.
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KlaatuBaradaNikto
> 3 dayOne has to have played the old Baldurs Gate computer game to know why its awesome to have a Minsc deck for Dungeon Mayhem, and why it was absolutely mandatory that his highest damage card be called GO FOR THE EYES, BOO! But anyone can enjoy playing these two add-on characters for the game: Jaheira, the shape-shifting druid, and Minsc, the slightly addled ranger, both from Baldurs Gate. Minsc, other than the nostalgic humor of his cards with their obligatory references to his beloved hamster, Boo, is a pretty basic mix of attacks, heals and shields, with the added ability of forcing everyone to swap hit point totals. Jaheira, on the other hand, introduces a whole new play style with the addition of two forms: bear (heals) and wolf (attacks). Jaheiras deck can leave you a bit stymied if none of your form cards come up early, in that you can find yourself with a handful of cards that would benefit from a shape you cant take yet, and therefore the bonus effects are wasted. But thats true of any deck building type game, where a bad draw is a bad draw, regardless of the details. In fact, my last time playing Minsc, I was forced to first burn three heal cards when I didnt have any damage, and then -- worse -- had to swap hitpoints with someone who had 6 HP while I was at full health, thanks to unfortunate timing of a lightning bolt card (forcing me to play the last card in my hand, which was the switch HP card). While fun, my kids have mostly gravitated back to the original four characters, as after about 10 games, none of us have managed to win with the new decks. That may be a matter of luck more than play balance, or even more likely in this game where you choose your target attack by attack, the players of these decks probably got targeted for early annihilation because the other players were worried about what the new powers might do.
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Anthony Boeckel
Greater than one weekI got this game for my 7yo to play. It is easy to learn and fun to play. We play together often.
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Green
> 3 dayI like the extra characters, they’re fun to play as. I can’t wait to get the Monster Mayhem expansion.
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Max
> 3 dayI think they were fun additions, but probably should have been a little cheaper. A lot of the people Ive played with say they feel underpowered, but I have pulled through with minc and boo with some politics