Greater Than Games Spirit Island Branch & Claw Expansion Board Game

(1462 Reviews)

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$14.99

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(10000 available )

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44 Ratings
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Reviews
  • Benjamin Allen

    > 3 day

    More spirits are good

  • bumped car

    > 3 day

    If youve already spent this much money on a board game, whats $25? Both gods are fun. Good expansion

  • Casandra Hadley

    > 3 day

    Great addition to the base game and it is a must have.

  • Caritoplop

    > 3 day

    Muy buena expansión excelentes nuevas mecánicas a un juego ya muy pulido, totalmente recomendable.

  • Mr Night

    > 3 day

    Yes, it adds a lot of pieces and powers and mechanics. But the two new spirits arent very fun. The tree fellow is so involved in preventing exploration that he seems to not interact with the game at all, just concentrating on empty spaces in the hopes that one day hell annoy someone who tries to move in there. The animal spirit more encourages beasts to migrate than actively attacks, making them seem to be lacking in visceral savagery.

  • heber rivera

    > 3 day

    Love the expansion. It adds so much to the game. Love it.

  • T Rex

    Greater than one week

    While I agree with others that the Event cards may add too much randomness (and at times they slow the game down, reading through all the various portions of the card), for the $, this adds some nice variety and a good number of new Power cards.

  • Grand papa

    > 3 day

    Grandkids love it. Way above my head

  • Michael A

    > 3 day

    An excellent expansion to an already great game. The base game is complicated but good for learning all the systems at play. This introduced a ton of new mechanics and events that make the gameplay less predictable. A great way to improve upon the core game.

  • APalmieri

    Greater than one week

    High quality product. This extension doesnt bring new maps but it does bring new mechanics to the game, improving it. Besides the two new spirits use the new mechanics of the game.

The branch & claw expansion for spirit Island, featuring two new spirits (sharp fangs behind the leaves and keeper of the forbidden wilds) and a new adversary (France) as well as adding events to the invader phase of the game! the event deck has events that happen each turn, adding further variation to the game play. In addition, the expansion has tokens that prevent the invaders from exploring, building, or ravaging or add wild beasts to the land, a new set of powers (31 minor and 21 major) that use the new tokens and expand the game play, 15 new fear cards, new blight cards, and new scenarios.

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