HTC VIVE Virtual Reality System Tracker

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$250.00

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(30000 available )

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98 Ratings
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  • Langston Ball

    Greater than one week

    Im using this to get into virtual production. Still learning the whole system, but this component has been working fine. If you dont need the full controller, i recommend this.

  • InfusedWaffle

    > 3 day

    These, albeit pretty expensive and maybe a bit overpriced, were more than worth the money I spent to be able to use them for the experience that they add. While theres not many games that support them, I primarily got 3 of these to be able to use in VRChat for full-body tracking with hip and foot tracking, along with some straps to do so. And wow, I got them with low expectations due to trying a mixed setup of Oculus Rift gear with them, but its amazing how accurate they actually are. Since I do use an Oculus Rift CV1 as my HMD along with their controllers since I prefer them over the HTC Vive, I did have to buy the HTC Vive Lighthouses separately to be able to use these since Oculus doesnt have their own trackers which added onto the cost a good bit, but I dont regret doing so. The setup for them was very easy through SteamVR, although there is a few extra steps if you use an Oculus HMD and Controllers to get them calibrated in the same space as the Oculus gear, but there are many guides to help with it that will get them working together in no time perfectly! But, if youd prefer less hassle and ease of use, just use them with an HTC Vive. Also, if you do happen to use an Oculus Rift like me, don’t make the same mistake I did and make sure you have at least 6 free USB ports if you plan on using 3 trackers given you need a port for each tracker, the sensors, and the HMD. I can’t say for sure how many for Vive users but keep in mind that each tracker takes up a USB port as the included dongle with each one needs to be plugged in to one. *Edit for Oculus users: If you do happen to use these trackers with an Oculus Rift, do keep in mind that there is some interference that can vary whenever the Oculus Touch controllers are held close to the trackers. I hardly get any interference and near perfect tracking, but I know others who get bad interference for some reason even with the 2018 trackers which cause less interference, but it could also depend on lighthouse sensor positioning. Also, if you do happen to touch one of the trackers with an Oculus Touch controller while using them, there is a chance your tracker could ping off in a random direction in virtual space for a few seconds and then shortly after go back to normal, but for me it rarely ever happens. Just a heads up! *Edit 11/23/2019 for Valve Index users: I upgraded to the Valve Index about two months ago so I thought I might as well go ahead and share my experience using them with that HMD. With the Valve Index, just like with the HTC Vive, it required no setup other than plugging in the dongles and connecting them as a new controller in SteamVR to get them working, it was basically plug and play. These do definitely work a lot better when using them with an HMD that also uses the base stations/lighthouses for tracking since theres no hassle or worry to it. But, I still really enjoyed my mostly flawless experience using them with my Oculus Rift CV1 even if it did take quite a bit of setup to get them working and I would still heavily recommend them for use with it. With a bit of research, I also learned that the trackers can be used similarly with any other VR headset just like the Oculus Rift CV1, so even if you dont own that HMD and own something like a Windows Mixed Reality or Rift S/Quest, you can use the same method for those!

  • Lea

    > 3 day

    The only thing about these trackers is the slightest reflection will make them bounce around, but theyre the best on the market for fullbody tracking so not bad.

  • K

    > 3 day

    Feels way more solid than the last gen. No loose USB connections, it uses USB-C, and the battery life matches my index controllers almost exactly (down to like a 15 minute range).

  • kathy daniels

    > 3 day

    I like that they last longer and I dance a lot in vrc so it really enhances my performance.

  • Steven

    06-06-2025

    The battery life is way better than 2.0s and I think it tracks better too. Compared to the Tundra trackers, its main competitor, the tracking is better but is also a little heavier and larger. The larger size does help prevent occlusion. I use this on the hip and Tundras on feet.

  • ayvuh

    > 3 day

    All the trackers work as intended, the only issue I had was with one of them I had to turn them on differently and it was kind of a process to connect it. The other two went smooth and honestly they last 4 hours before dying which is super awesome i love them sm <3

  • Nolan Borer Sr.

    > 3 day

    They’re a bit pricey but they’re worth it. HTC quality has continued to shine in the VR scene and this continues to reign true with this device.

  • Ayylmao1911

    > 3 day

    So i bought those trackers because i wasnt able to buy them from the original vive website, just a little more expensive, but worth the price for those who wants to experince Full-body in VR games. So far Ive only tested VRChat, and it works pretty smooth. Gonna get myself prepared for blade and sorcery,

  • OrbitaLinx

    Greater than one week

    They work well unless occluded. They a bit large. Very accurate.

The Vive tracker creates a wireless and seamless connection between your attached tools and the Vive system. Attach a DSLR camera to the Vive tracker to make Mixed reality videos and expand the fun.

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