INSIDE / LIMBO Double Pack - PlayStation 4
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Dicko
> 3 dayInside I swicked from start to finish .limbo is ok .worth buying for Inside though
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lee_unit
> 3 dayBoth games are an amazing experience, not to mention very doable achievements.
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Jill Des Chenes
> 3 dayGreat Christmas gift!
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Mike
> 3 dayItem came in with a small, but noticeable dent on the side of the case.
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Dave
> 3 dayBoth games are good. Its great that they paired these games up, cause these games are really short. Still worth it.
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Matt F.
Greater than one weekThis was a really cool game that has a feel of Mario where you run from one side of the screen to the other with challenging obstacles that you have to manipulate to get further. The further you go the more challenging it gets. Noting like being stuck then having an epiphany and making it to the next area.
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Stoph
> 3 dayVery interesting yet dark game.
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Guy
> 3 dayThis review is for Inside. I couldnt really stand playing Limbo as it felt like I was playing a game built with adobe flash. Id skip Limbo and just get Inside unless youre really a big fan or something.
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Wyatt Bowden
> 3 dayFull of creepy moments, fun gameplay, and intriguing puzzles. These games should never be counted out. Lower budget does not mean a bad game if you know what youre doing. And this studio definitely knows.
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drollere
> 3 dayinside is a brilliant, superbly crafted game. its a platformer, which means you have two directions of movement (left or right), plus a feeble ability to leap or grasp objects. thats it. no weapons, no armor, no complex controller combos, no special powers (although you do, in one part of the game, acquire a neat little submersible, in another part a fishlike ease with water, and at the end ... well, i dont even know where to begin about the ending). the plot? just a boy, running from left to right, in search of -- what? he (or his truancy) is hunted with guns, attack dogs and killing surveillance, so its serious. the environment is dirty, derelict and menacing, populated with shuffling, hollow human figures and totalitarian agents of control. your path involves a variety of maneuvers and puzzles to solve. the puzzles are intriguing and not really difficult. they may involve logic, or timing, or insight, but they all fit within the forward motion of your avatar. theres very little color and very little music, but everything is judged to create a cohesive, immersive experience. i love this game; its game design as a complete work of art.