HTC Vive XR Elite Virtual Reality Headset + Controllers

(0 reviews)

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$1,331.94

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(10000 available )

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57 Ratings
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Reviews
  • G. Wu

    > 24 hour

    I have to say I’ve been pleasantly surprised with this headset so far. It really is as small and light as you would expect, and I don’t get a headache wearing it like I do with other headsets. The hand tracking is fun, but I’ve found I like using the controllers more. Biggest thing for me though is the passthrough. I thought I didn’t care about AR, but it’s really neat being able to look around your room and make drawings, sculpt objects, whatever. Now I just gotta decide what other games to get for it.

  • Chumblo

    > 24 hour

    Marketing so aggressively to such a niche market is only risky if you are unable to deliver, and this headset falls very short of expectations they themselves set. The hardware has promise, in so far as I could be OK with it IF the software experience wasnt so underwhelming. I certainly would like to veer away from Meta to support privacy centric efforts and willing to pay a premium for that. However the state of the UI / UX is so rough, that I do not have the patience to cheerlead for future updates will sort this out. Not for $1200 after tax. I was ready to scoop up accessories and lean into this headset, but I will happily continue on with PCVR via the Quest 2 headset for now. It really boggles the mind how they could even ship a product with software in such a state as if there were no market leaders present currently highlighting the short coming so plainly. Hopefully they can get sorted on future iterations. Im increasingly interested in Big Screens product despite the workarounds for feature parity as I am not skeptical about their marketing. Unfortunately my opinion of HTC is now negatively informed by their willingness to ship a product that over promises and under delivers.

  • Marissa

    > 24 hour

    So for this being a brand new product and everything. I would really highly recommend people getting this one versus the quest and all that personally. there isnt a lot of games On here yet but the games are really nice. I think the biggest problem a lot of people are having is that. You need to connect the app to your headset. Once you connect the app to your headset get it updated get everything going through there its Really Good its not bad at all. Its really clear you can change how everything looks itll dial into your view center. Everythings really beautiful I personally havent found anything bad with it yet. The hand tracking is a little different and a little buggy but I dont like using my hands all the time so im still experimenting with it. I love the way the headset sits on my head how it feels. I think its really nice and I think its worth the money and some of the games that you buy for it right now really nice. I would at least try it knowing that you have to add the app to it to make sure it runs good.

  • George

    > 24 hour

    I wanted to like it, after about two hours I just couldnt get it to stay focused. It just doesnt feel right for someone with a wider head. I have the same problem with eyeglasses most are not wide enough for me. I returned it, but will have to wait 30 days plus up to 7 days for the banks to process the return. This is not the normal Amazon return efund policy.

  • Gary A. Folino

    > 24 hour

    tried 8 hours to get vive elite xr to work, including 2 hours with vive chatbots. no go. returned item.

  • MikalC

    > 24 hour

    I bought this headset mainly for the form factor. I wanted something that was portable. I was already using base stations with my Vive Pro. I dont like Meta so a Quest 2 or Pro wasnt for me. The display is ok. There is some white glare on black backgrounds, I dont like that much (the reason for 3 stars). But I like the idea I can be in VR in any room in my house. The other day I was in my bedroom watching a movie in glasses mode barely noticing the headset. To those who find the headset uncomfortable. I did too until I wore the battery cradle a little higher than I was used to with my Vive Pro. It seems to fix the problem of the face cover pressing too hard on my forehead. Im pleased with my purchase.

  • Okin Rebiets

    > 24 hour

    This device is peak HTC. Pure form with no function. I sincerely don’t understand who these high-end standalone headsets are made for. To me, these are like prototype cars: they look cool and include cutting edge technology, but have no business being sold to consumers because they have no practical purpose. I experienced three major issues that will never be fixed, regardless of what HTC claims: 1. This was not designed as a PCVR device. You cannot readily stream PC content with or without a USB cable. Wireless is awful and it’s the hardware/software, not me. Other wifi 6E streaming devices I’ve used have flawless streaming on my network. USB tether is not the fix either. Everything about it is tedious or broken. When you get it to work, the images are compressed, frame rate is 75hz instead of 90hz, and it randomly freezes. Some people are saying HTC can fix this with an update, but that is impossible because there’s actually a major issue built into the device: you can’t stream via USB and charge at the same time. That’s why they make a big deal about hot-swappable batteries, it’s because otherwise you can only use this for 2 hours at a time unless you’re in standalone/wireless mode and plug it into the wall. Some owners and even HTC suggests daisy-chaining a battery into the PC connection, which barely helped in my experience, and is a ludicrous thing to accept as a solution. How hard would it have been to design a two-pronged cable that can provide data and power from the PC? Instead you have to buy a cable they made for a different headset they released years ago. Just admit that the HTC XR Elite wasn’t designed for PCVR. Stop lying HTC. 2. The sunglasses mode is a scam. I don’t see how it’s not a scam. You cannot actually use it in sunglasses mode because the headset’s internal battery is minuscule. This is not just a PCVR issue, this applies however you use the device. The internal battery’s job is maintain minimal power during disconnects so the device doesn’t have to do a complete reboot. Therefore sunglasses mode doesn’t work without being plugged in so it begs the question: plugged into what with what exactly?? The battery with the 8inch cable they provide? And the battery then goes where? Should I be wearing a battery backpack? I might as well just strap the stupid battery to my head at that point. The only way it works is with the aforementioned daisy-chained battery method, which means buying cables and splitters that you may not have, making this device even more expensive to do something poorly that it should be doing perfectly and natively out of the box. What is the benefit of sunglasses mode when it comes with literal strings attached? Absolutely brainless design. 3. My final issue won’t apply to everyone but is an absolute guaranteed deal breaker for anyone it applies to. You cannot use glasses with these, which isn’t a secret, as they advertise built-in diopter adjustment. Alone, not being able to wear glasses isn’t necessarily a negative. However, some people wear glasses for reasons that a simple diopter adjustment isn’t going to fix. Good luck if you have mild or worse astigmatism or wear lenses for anything other than basic myopia. The fundamental problem for me personally is that corrective lenses are fractional but the diopter adjustment is just rotating the lens between 0 and 6 until your vision is less blurry. It doesn’t display what you have it set to and even worse, it doesn’t seem to actually go all the way to 6.00. My vision is -5.50 and -5.75 and it is still blurry. Not VR blurry, but “this isn’t my prescription blurry.” This was the nail in the coffin for me, doubly so for fear that if my vision ever gets worse, the XR Elite becomes completely unusable. At the end of the day, this is a product with no audience. HTC built a really cool device for no one. They packed it full of next gen VR features, but they didn’t ensure that any of them actually work and the sum of its parts is less than the whole. I honestly had the same exact experience with their first major headset released in 2015, it is wild that they’ve learned nothing. HTC has a terrible habit of designing products that sound amazing in theory, but they don’t care how they function in practice. HTC advertises PCVR but wireless streaming is extremely buggy at best and USB streaming requires you purchase a $100 cable and jerry-rig in a battery somehow … and it still won’t work that well. Sunglasses mode sounds, looks, and feels awesome, but literally doesn’t work without connecting a battery somehow which defeats the purpose. You don’t have to wear your glasses (and can’t), but the included solution isn’t sufficient to give a clear picture for a large minority of people. All-in-all, I can’t recommend this to anyone.

  • Cassandra Chang

    > 24 hour

    Great for wireless vr gaming! I have not used it for other purposes but this headset works very well for steam. Be sure to have good wifi and itll fun flawlessly. I dont have 6e or anything fancy, just a good router (netgear nighthawk) and streaming to elite with no problems.

  • Patrick Cunningham

    > 24 hour

    Preface to this review: I have an extreme negative bias towards Meta and refuse to use their products, so Im completely unable to compare this product to any of the Quest offerings. Ill primarily be comparing against the Valve Index. Furthermore, as other reviews have pointed out, the standalone experience is sorely lacking, and in my opinion HTC should have delayed the launch of this headset until they were able to get more apps into their storefront. Because of this, Ill only be focusing on the PCVR experience here. The HTC Vive XR Elite is not the best headset in any one category. Its not the best looking image (PCVR), it doesnt have the best controllers, it doesnt have the best tracking, and its not the smoothest experience out of the box. What it does have, is portability; both portability in travel and portability between users. We have a Valve Index already in our house, and sharing that experience is tedious to say the least, which means in the year weve had it in our house of 4, weve pretty much never shared a VR experience all together. That changed only a few days after the XR Elite arrived. The ability to quickly swap between different users of differing prescriptions, the ability to adjust the IPD to fit my (admitted hey-Arnold-esque) head, and the lack of a top strap to accommodate the widest range of hair styles make it an actually fun and immersive experience you can ***enjoy with your friends and family*** instead of alone. Ill admit the Quest lineup is probably pretty similar here, but as I mentioned above, I refuse to in any way support their parent company, and thus here I am. I believe that this product is perfect for those looking for a higher-end product as their first foray into VR, and many of the flaws the XR Elite has, I hope HTC is able to solve (primarily the lack of apps in the storefront). If youre listening HTC, one thing I would love to see is the ability to integrate with other controllers. The XR Elite can already track my hands, but it cant pair with Index Knuckle controllers and track those instead? Of course Id be giving up some precision the Knuckle controllers usually have by removing the base stations, but I cant see why it isnt possible. That, or release some higher-quality feeling controllers. All in all, I really wanted this to be a 4-star or 5-star review, and I think for the right person (such as myself) it definitely is, but as for the general public... Its a hard sell given that they probably dont share the same aversion to Meta as I do.

  • J. Frazier

    > 24 hour

    Cons: 1. If your network isnt being broadcasted, theres no way to add to the hidden network from the Vive Manager app. So you have to join whatever broadcasting/visible network that you see then sign up the headset then go into the virtual dashboard to Connectivity to add the hidden network 2. Small sweet spot 3. Fan in headset is noticeable 4. Glare from the lenses and halo effect (or light bleeding) around the edges 5. IPD says 72 but only goes to 69.55 6. Grainy passthrough 7. First impressions of the hand tracking isnt that good. It works but you most definitely need the controllers nearby 8. Despite following the steps of this video, I have difficulties getting the headset to see the PC connection. After almost a hour of working on this, I gave up. I will try again tomorrow but Im more than likely returning the headset when I had high hopes for this as a glasses wearer and original HTC Vive owner. Pros: 1. Form factor: lightweight, compact, balanced 2. Good audio: crisp 3. No glasses needed

Order now to get five popular titles valued at over $100. RPG, fitness, music, and creativity. We"ve got you covered. Meet VIVE XR Elite - a powerful, convertible, and lightweight headset that conforms to you. Enjoy untethered freedom of all-in-one XR or harness the power of PC VR. It packs exceptional graphics and high-resolution passthrough in a compact form factor. Adjustable IPD and diopter dials deliver the most natural and clearest visual experience. Experience high-octane PC-VR gaming through wireless or USB-C streaming. Powerful speakers produce crisp, immersive audio. VIVE XR Elite - the sleek headset that goes where you go. [1] Offer limited to purchases made between January 5 and September 30, 2023, through participating authorized retailers and activated by September 30, 2023. The selected titles will be accessible in your HTC Account upon: (1) completion of your pre-order, and (2) completion of the setup of your VIVE XR Elite before September 30, 2023. HTC Account and Wi-Fi connection required, and only one redemption of titles for each VIVE XR Elite is allowed. The offered titles will be selected by HTC, which reserves the right to change the selection of titles at any time. No additional titles, copies, refunds or credits if a selected title already exists in your HTC Account. Not valid on any prior orders or purchases; cannot be transferred or otherwise redeemed for cash or other promo code(s). Figmin XR, Unplugged: Air Guitar, and Glimpse: Chapter 1, are all available now via VIVEPORT. Glimpse: the full story, Les Mills Bodycombat, an advanced sports and fitness app, and Green Hell VR, will be available by June 30. [2] Depth-sensing-enabled features are limited to indoor environments and won’t be available until the end of the first quarter of 2023. MR features content dependent. [3] VIVE XR glasses form factor requires an alternate power source with 30W power delivery or above or the VIVE Elite Battery Cradle—sold separately. Compatible controllers sold separately. Compatible content required for hand tracking. [4] All battery claim results will vary. Battery life and charge cycles vary by use. [5] Hand-tracking features are VR content dependent. [6] Wi-Fi 6E support is country dependent.

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