Dominion 2nd Edition | Deckbuilding Strategy Game for 2-4 Players, Ages 13+ | Updated Cards, Artwork, Streamlined Rules

(388 Reviews)

Price
$22.15

Quantity
(10000 available )

Total Price
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420 Ratings
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Reviews
  • Melissa

    > 3 day

    We have played non stop

  • Ido A.

    > 3 day

    very good game for young and adults.

  • David

    > 3 day

    Its a great game but its also a shame that every expansion is another $30 and a giant space on the shelf...

  • Kellimom

    > 3 day

    My teenage son loves this game! He plays it with all of his friends and his siblings whenever they get the chance. It was a good purchase for us.

  • A. H.

    > 3 day

    Lots of fun! Would recommend as a beginner deck building game.

  • Danlee Grey

    > 3 day

    This is one of the best, if not the best game Ive ever played. You need about 20 minutes to go over the rules, but once you have that down, you will love every game. And because each game uses a different combination of cards, every game is different. In terms of value, the cards are of very high quality. They have not cut any corners. Might be a little pricer than some other games, but this one is well worth it. Weve been playing almost every night since we got it weeks ago. Buy this game!

  • Suzy Q

    > 3 day

    I love this game!!

  • Ancient Roots

    > 3 day

    We love this game! We like to play it with the expansions as well.

  • leah Mosher

    > 3 day

    was a gift for someone, He loves it

  • terran paquette

    > 3 day

    Love this game !!!

Dominion: 2nd Edition is an improvement over the classic Dominion. Upgraded covers and cards make it more interesting and fun to play. This new version has streamlined rules and amended card text to eliminate confusion. You are a monarch, like your parents before you, a ruler of a small pleasant Kingdom of rivers and evergreens. Unlike your parents, however, you have hopes and dreams. You want a bigger and more pleasant Kingdom, with more rivers and a wider variety of trees. You want a Dominion. In all directions lie fiefs, freeholds, and feodums. All are small bits of land, controlled by Petty Lords and verging on Anarchy. You will bring civilization to these people, uniting them under your banner. But wait. It must be something in the air, several other monarchs have had the exact same idea. You must race to get as much of the unclaimed land as possible, fending them off along the way. To do this you will hire minions, construct buildings, spruce up your castle, and fill the coffers of your treasury. Your parents wouldn"t be proud, but your grandparents would be delighted.

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