Metal Gear Solid Portable Ops - Sony PSP

(588 Reviews)

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$24.99

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(10000 available )

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92 Ratings
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Reviews
  • Sam

    Greater than one week

    I LOVE Metal Gear Solid. I grew up on it, and have enjoyed every title in the series that is in line with the canon plot, except for this one. The story may as well be non-canon because it really never comes up again. The sound is bad, the cut scenes kind of awful, and the controls are atrocious to the point of preventing me from playing this game beyond the first hour or so. The graphics, even for the PSP, are fairly sub-par as well. Skip this game, maybe watch the cutscenes online if you need this games story, and get Peace Walker instead. This game is NOT representative of the rest of MGS.

  • L. Obrien

    > 3 day

    Metal Gear Portable ops (MG:PO), for the psp is a great game with an awful control scheme. The PSP has a well documented lack of a second analog nub, so I will not beat that dead horse. Instead I will say I wish PO used the same control scheme as peace walker. There are only two faults with this game, the first being the previously mentioned awful control scheme and the second being the awful camera. Without these two problems this game easily would have gotten five out of five! All that being said if you are a metal gear fan or just looking for a great if not flawed psp game, pick this up. 4 out of 5.

  • Jack_B

    > 3 day

    This is a must have for MGS fans and stealth action fans. Casual gamers will likely look elsewhere.

  • jacob

    > 3 day

    Came brand new. Perfect

  • Sam Wynd

    > 3 day

    Solid(pun intended) MGS game, but loses 2 stars for awful controls.

  • R. Simons

    > 3 day

    I ordered this game for my son and he is very pleased with it.This was also our first time ordering through amazon.com and buying a used item,it was an easy and fast order and well worth it.

  • Kellie Cruickshank PhD

    > 3 day

    This game is great. I think in my opinion this has pretty good gameplay. I love the MG series. The controls can be a little iffy but you will get use to it. If you love the MG series you should add this to your collection.

  • Todd & Kricket

    > 3 day

    okay

  • Julian Laboriel

    > 3 day

    love it.

  • Steven Rinck

    Greater than one week

    This game is terrible. This is coming from a big fan of the MGS series (you can read my glowing review of Snake Eater for instance). The camera and the controls are what do the most damage to this game. Without two analog sticks, controlling the camera without moving is almost impossible (and even if you take two hands or modify the controls to do just that it fights you the entire time making the effort wasted). needless to say where the camera automatically points is almost never in the direction youre interested in. The controls pioneered in the second installment of the series are very poorly carried over here. The aforementioned camera is a huge issue, but the lack of the two shoulder/trigger buttons hurts this game. A MGS-1 style game probably could have made an excellent PSP game, but alas, they opted for a control scheme not suited to the limitations of the PSP. The analog nub doesnt ave any speed control to it (not sure if this is the PSP or the games failure to take advantage of it) making the analog portion refer to directionality only. This makes fine-tune aiming difficult, and on a moving target impossible. (This is further complicated by the low resolution of the PSP). This means that due to terrible camera and awful handling/controls, both sneaking and gunplay (the only two kinds of gameplay in the game) are tedious and unpleasant affairs. Even if the controls were perfect, or this was ported on to an actual console, this is still the weakest game in the series. Level design is obnoxious, (ie 5+ minute long vent crawls with nothing going on is a common feature). The game repeatedly beats a dead horse with forced repetitious ojectives. Example of a typical level: - Upon beating the previous level you are given a 3 minute dialogue about the next mission objective. When you select the next mission, you are given roughly the same dialogue about the mission objective again. Upon entering the mission you immediately get a lengthy raido message about the mission objective again. Upon entering the room with the objective, it does 20-second cinematic pan of the objective, and you get a radio message about the objective. Once you approach the objective, you get a radio message about the objective again. You blow up the objective, and then get a radio conversation about blowing up the objective. After completing the mission, you then have a dialogue sequence again about how you blew up the objective. The MGS series is known for being overly verbose, but this game is almost a parody of it. Its only saving grace is that every second youre in a dialogue means its one less second you have to be playing with the games awful controls. Finally, theres the load time. Every time one of these dialogue sequences comes up, theres loading. dialogue sequence ends? Theres loading. Restart level? more loading. I have the PS-Store downloaded version (ie not the mini-disc) which I think would make loading less of an issue. God help you if you have the mini-disc. Do yourself a favor: dont ever play this game.

*The DLC (Downloadable Content), Trials/Subscriptions may or may not be included and are not guaranteed to work*

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