

Metal Gear Solid Portable Ops - Sony PSP
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Marcos F. Soto
> 3 daywanted the original game and this people sent me gratest hits version. at first i was some what upset but once i started playing it i forgot about it. i still want the original copy not gratest hits.
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Agus
Greater than one weekEl producto no correspondía con la imagen. Llego sin su caja en una bolsa. El UMD está en buen estado.
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Capn Stoob
Greater than one weekWhat made the Metal Gear series so wonderful was the concept of a lone operative sneaking into a base a la James Bond, but doing it realistically (crawling, hiding, sniping) instead of getting invited to a white-tie dinner by the bad guy. In the first PS1 game, you could be a novice player and still make it through the game, each time you play making you better and better. The PS2 games got more and more complex, sort of bloating up the concept with more complex controls and quick reaction scenarios where the average player would get creamed over and over again until the learning curve was passed. These frustration points, as I call them got more and more numerous until MGS3, where the entire last third of the game was essentially one long frustration point (e.g., oops, stepped wrong, you die, oops, didnt make the shot, you die, oops, didnt lead the girl through 5 screens of bad guys safely, start over, etc.) To a hardcore gamer, these challenges are meat and potatoes, but to a casual gamer that cant play daily, the fourteenth time that 3 Metal Gears blow Snake into atoms is the time that the game gets shelved permanently. This is where MGS:Portable Ops puts itself: its JUST hard enough to make the hardcore MGS fans want more, but JUST hard enough to frustrate the casual gamer into just shelving it. First off, the game looks great and the sounds are perfect. How they crammed all of this into a UMD is spectacular and shows how well software developers can compensate for poorly-designed hardware. The controls arent too bad, but the analog nub can be hard to control at times. The real permanent frustration point in the game comes with the camera, which seems to have a mind of its own. Dragging enemies (a HUGE part of the game) becomes a comedy of errors as the whirling camera causes you to spin around while you get used to the analog nub...you look like youre tangoing with a drunken partner! The camera likes to sit right up against your active man, so you cant pan out and get a wider view of things...this is especially fatal when going through doors, where you can see an all clear and pop out right into a guards line of fire. For me, the camera is enough to make the game unpleasant...but I suppose it can be gotten used to. The missions are broken up into little ones (UMD format again) and they seem fine. They make sense and you do have some sense of time in the game. Well done! MGS games are all about sneaking and infiltrating. Well, this MGS takes it one step further by allowing you to recruit soldiers for different teams (this has been explained in other reviews.) This is sort of a tactics-style development where you can outfit the troops, put them in squads and deploy them as a team. However, the developers decided to hamstring this potentially fun feature by making it so killed soldiers never return...so you can get a secret character for a major accomplishment...and he gets an unlucky camera angle on the next mission and ends up getting jumped by 3 guards. Well, your hard-earned man is now gone forever unless you reload. By making the risk too great, this keeps casual gamers from risking hard-earned troops on the battlefield. They should have an option for an easier mode where the soldiers can be brought back. However, the saving grace is that the unique characters (such as Snake) can be brought back and recover slowly. This game is very complex and mastering it, or even proceeding in it takes a large time investment...unfortunately, its not one that most casual or older gamers might be able to make. The manual only tells you how things work on a basic level and, like ALL NEW GAMES TODAY, you cant just have fun and play through...youve got to have the FAQ/game guide/cheat sheet with you or youll never get 100% complete and the best ending. Lame. With very little to reward the casual gamer, I cant recommend this as a 5-star pick. Id rate it a 1. However, since its so appealing by its tough nature to hardcore gamers (5 stars for them!), it DOES merit a 3 on the fun factor (1+5/2). The polish of the game is super and only the whirly camera demon knocks it down to 4 stars.
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My Finger Points
> 3 dayWell I bought the game close to a month ago and so far havent beaten it. Its not that its not fun because it is, its just hard. If you are thinking of buying this game do it. Its a lot of fun, however you should try to get a strategy guide for it.
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Sam Wynd
> 3 daySolid(pun intended) MGS game, but loses 2 stars for awful controls.
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J. Fisher
Greater than one weekIll get to the point very quickly. This game is not as fun as others in the Metal Gear series. The problem isnt the game though, its the PSP. Instead of Sony putting two analog controllers on the PSP, you have to alternate between it and the digital pad. This was a poor implementation by the developer. God of War: COO is the standard by which PS2 games should be ported or translated over to the PSP in every way. The graphics are very good and so is the story that you expect from Kojima and his team. There are other cool features like being able to connect to other PSPs in an Ad-Hoc environment and the story behind Big Boss and Outer Heaven. This game is a must in the series and you should play them all in this order: Metal Gear Solid 3, MGS: PO (this game), MGS1, MGS2 and MGS4. The story will be chronological this way and easier to follow.
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Clayton W.
> 3 dayTo put it simply, Portable Ops is as good as MGS3! The graphics are almost as good as the PS2 game, which is saying a lot for the PSP system, but the game play makes up for it all ten-fold! The ability to recruit soldiers and make up your own teams (all in-game) and send one team at a time on each mission is the major characteristic behind the game. You can drag enemy soldiers back to the truck to recruit them. Over a short period of time, the soldier will be recruited and can join you by fighting in your sneaking team, spying for you in the spy team, making medical advancements in the medical team, or making technical advancements in the tech team. The bosses are as difficult to beat as in the 3rd MGS, so it does provide a good challenge. The same weapons are utilized, in addition to a few more like UZIs and wind-up distraction ducks. The same moves as in MGS3 are used- grabbing, throwing down, interrogating, crawling, and CQC. The only cons that I would give the game are the four weapon/item slots (there is no backpack, and weapons, ammo, and items will each take up one slot). Also, the camera has to always be moved with the directional pad, and cannot just follow your back. And the last thing is that when one of your recruits, who, in the eyes of the red army, is still one of them, makes the slightest noise (e.g. footsteps) and an enemy near by hears it and sees you, then they automatically know that you are an enemy unit. But, I suppose, it makes the game that much more challenging. Despite the cons, the game is one of the best in the MGS series (matching MGS3)! It is definitely worth the price! Even if you havent played any Metal Gear Solid game before, go for it! Make this game the first! Given, references are made to MGS3 throughout the entire game, it nevertheless is one great action/shooter game that will get you hooked on the MGS series and almost force you to try the others!
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larry
> 3 dayI like the metal gear solid series when I got my first playstation and this is a perfect game with my collection.
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Jean Carlo
> 3 dayThis Metal Gear Solid game is great one to add on to your psp game collection. If you are a MGS fan, you must own this game. It continues with the incredible saga. Great action game to entertain yourself on the psp.
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Fenspinbi
> 3 dayThis game follows on the heels of MGS3: Snake Eater, and adds on to that story in some ways. I never got very far in Snake Eater, but this game refers back to many of the events I do know about, namely The Boss and the introduction of Revolver Ocelot. The graphics are near what MGS2 was, and though the camera was a lil cumbersome at times, it was a minor flaw. The greatest change in this game was the ability to capture & recruit enemies to fight on your side. This is essential in the game, as its much easier to use double agents to move around in the open in many parts rather than having to carefully sneak everywhere. There are soldiers with different abilities and a particular focus that keep the gameplay much more interesting. For example, the Scout skill enables a soldier to sneak at a faster rate, and the Rescuer can carry bodies away faster and medical items have a greater effect when used. All in all, this was an excellent game, and recieved the Editors Choice award from [...]. I think it was well-deserved. A must-buy for fans of the series and the genre.