AKNES 8BitDo Pro 2 Bluetooth Wireless Controller for Switch/Switch OLED with 2pcs Joycon Thumb Grip Caps,Gamepads for Steam Deck,MacOS,iOS, PC,Android & Raspberry Pi(Clear/Transparent Purple)

(1215 reviews)

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$54.99

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97 Ratings
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  • Artem

    > 3 day

    i like how it look and feel when you hold it. But. When you trryng to play some hardcore games like hollow knight or crash bandicoot you will notice some flaws. First of all, i updated firmware twice and it still hung randomly in Xbox mode.... tense moment? LETS HOLD BUTTON AND DO NOTHING MORE! I hope you have time to unplug typec(love it!) and plug again. will your game set the pause? Button activation slightly jaggy, sometimes i did doulbe jump without intention. i never experienced this with joycons, xbox or any other gamepads. But, you can attach it to everything (xbox, pc, phone, switch, rPi with retropie) so I appreciate it

  • Kyle Fuqua

    > 3 day

    Purchased this controller to get away from my clunky PC/Android emulation setup (DS4Windows on PC, OTG cable for Android). Controller felt great in my hands and handled well aside from a bit of play in the Dpad. A month later started seeing left analog stick drift. I could work it out by rotating the stick a few times before use. As of yesterday the Dpad has become completely unusable with dpad rolling and constantly phantom inputting. I am a heavy user (everyday for 2-6 hours and easily 8+ on my days off) but my PS4 controller has been used the same for years and its just fine. I contacted support and was told they have no facilities in the US and Id have to send it to them in China to get it replaced. Unfortunately with the cost and current state of the world thats pretty much not happening. If you choose to buy this, it is a great design and really comfortable for long gaming sessions but given my experience I cant recommend it for any long term use.

  • Erick Koepp

    Greater than one week

    Controller is great, its exactly the quality I expected from 8bitdo. I use it constantly, but I think Im running the rechargeable battery out already! Ill update if I have any issues. So far so good! I didnt get the bag (I talked with customer service about it already, we gucci), with the order, but the keychain was in there, so it was obviously opened to get that in there. But yea its still chugging so far! I use it for Switch and PC, I connected it to my phone once for a giggle (it worked). Only minor issue I have is that it DOES have a turbo function (which Ive found pretty useless, never really got into turbo analogs on pads) and Ive activated it 3 times on accident, but was getting pretty button mashy in those instances. IF I ever need a new controller Ill probably be another 8bitdo ^^

  • Ahrel Finnie

    > 3 day

    Works easily and as readily as described, super comf, least expensive way to enjoy a controller across multiple platforms. Love it. The bag for it is a nice added value, letting me keep it and it’s cable with instructions together with no fuss. I do wish the bag were reinforced but as is, it does a good job of protecting it. Certainly more than nothing at all, and it was free.

  • Jamie Bancroft

    > 3 day

    After a couple of months the rechargeable battery failed to charge. If I insert regular AA batteries it works fine. They want me to send the battery back to china and they will replace it. Seems kind of a lengthy process for resolution. Not really happy.

  • Nobody

    20-11-2024

    Had this for about a month and have been using it almost daily. This is the culmination of my experience. Hardware-wise, it is hit and miss. The hits are the rechargeable battery that can also be swapped out for regular batteries. This means that downtime between charges is virtually nil. The DPAD is also loads better than the Switch or even the Dualshock 4s. It also emulates the layout of the latter, which is a great boon to me as someone who prefers the playstation layout over the xbox layout most of the controllers in the wild tend to emulate. The superior DPAD over the latter also makes it well-suited for fighting games, where DPAD would see heavy use if you are the type to use a controller to fight. Being a Dualshock player, my fingers very much appreciated SN30s DPAD over the DS4s in Blazblue Cross Tag Battle, where I use the DPAD a lot and its design hurts my thumbs, in addition to slower inputs from the disjointed nature. However, the hits ends there. On the other hand, the controller shell is a dirt magnet, on top of feeling like a cheap, plastic toy in my hands. The buttons, while responsive, are also prone to sticking. Very frequently, I will press a button and hear a delayed depress letting me know that it didnt happen right away. It hasnt gotten in my way yet, but I fear it is only going to get worse from there, which sucks because I heard that this problem was supposed to have eliminated from this improved model, the previous model also having this problem. However, before getting this particular controller, I got two consecutive lemons, so many this is another lemon, I do not know. The rest of the issues have nothing to do with that though. As for wireless capabilities, true to its word, it connected to everything I threw at it. That number was only two: my PC and Switch, but still, it worked. On the PC side, there was no problem, connecting and using it was as simple as connecting my Dualshock 4. Connecting it to my Switch however, is a huge pain. First, it cannot wake the Switch out of sleep mode, unlike other 3rd party controllers. Thus, before I can even use the controller wirelessly, I have to use my WIRED controller to wake the Switch up and then I can begin to pair my Sn30. However, whether it actually will on the first try is hit or miss and game-dependent. You see, games that only support one controller connection at a time- which are mostly singleplayer games like Bayonetta 2- will present a major headache, as unless the SN30 is Player One, it will turn itself off and be rendered unusable as soon as you launch the game. The way to fix this is to go all the way into system settings, go to controller settings, and pair the SN30 from there, making sure that it is recognized as Player One. Then, you can use the Sn30 to play. Now, this behavior isnt 8bitdos fault, but Nintendos. However, the inability to wake the Switch definitely is 8bitdos fault; only reason I even need to go through that is because the SN30 cannot wake the Switch, forcing me to keep my WIRED controller plugged in, meaning that its always the first controller to be paired once I wake it up, meaning that it is always going to be Player One, meaning that I have to go through this every time I want to sit down and play a switch game, which is frequently, with the frustration mounting each time. If the SN30 had the ability to wake the Switch like other 3rd party controllers, I would have to have a wired controller connected to my switch at all times; this issue would not even exist. The silly design decisions dont end there. The SN30s killer application, The 8bitdo Ultimate Software, is a godsend when it comes to playing games that dont let you have complete control over your controller layout (the number of such games on the switch being way, way too high, but I digress). I can literally map any button to any other button, to multiple buttons, or even no button at all. There is even the ability to assign macros and turbo boosts. You can make unlimited combinations and make unlimited profiles. Just make sure that profile count doesnt exceed three, or you will have problems. You see, the Ultimate Software GUI is terrible. It always opens dead center in the middle of your desktop, assuming it does open (it crashes on startup sometimes). That and requiring a PC handy to even use it isnt really a big problem, but the inability to resize the window definitely is. That, combined with the complete lack of a scrollbar leads to certain options just not being visible, especially since there are no scroll bars of any kind. You know why I said dont have more than three profiles? Because you cannot scroll through the list. You can only see three profiles at any one time thus, and you cannot even see the third, it is only half-visible. So, profiles four, five, six etc. will be there, as one look through the programs installation folder where your profiles are stored will tell you, you just cannot reach them because you cannot scroll through your list of profiles. The only way to get to the extra profiles is to DELETE profiles so it has no choice but to show the one you want, which I found out the hard way. Once you actually get your profiles set up, you can sync them to your controller and it will work as expected, until you need to call upon another profile. You see, you can only have one profile loaded onto the controller at a time. So, if youre playing Smash bros. with your smash profile and decide you want to now play Bayonetta 2, you have to plug your controller into your PC (it will not work if you connect the controller to your PC wirelessly), load the software, hope the software doesnt have a graphical bug that requires restarting the program, load up your Bayonetta 2 profile, sync the profile to the controller, and then start playing Bayonetta 2 (after you do the system settings>controller settings> pair nonsense, of course). Lets say you have had your fill and now its Breath of the Wild time. Well, you have to go through all of that again. And again for Mariokart. And again for Smash. And again for any other game you made a profile for. If we had the ability to load multiple profiles onto the controller and have it load a certain profile when a certain game is launched- or even let it do it ourselves via cycling through our list of stored profiles-, this would eliminate this unnecessary headache entirely. This couldve been the holy grail of switch controllers if 8bit do had not dropped the ball so hard. When it works, it works great. The problem is that it takes so much time to even get it working. They took strides to and even mention that they worked to reduce downtime when it comes to how the battery works, but any time you wouldve saved there is completely overshadowed by all the downtime you will have between changing games, let alone taking a break from playing games. Factor in the graphical bugs, the crashing, and design decisions that require ridiculous workarounds to overcome, and you have a controller that couldve been so great, but is not being allowed to reach its full potential. What makes this even sadder (and baffling) is that they initially delayed the release of this controller, only for it to still turn out like...this. Now, I will personally keep using it, because the ability change my controls and play wirelessly is too important to pass up, but the aforementioned problems mean that there will always be some frustration present and that frustration will always have me thinking in the back of my mind of what couldve been. It will also give me pause next time I decide to look at an 8bitdo product. UPDATE 10/30/19: A couple of things. 1. I have learn that the issue regarding making the 8bit controller player one can be overcome by manually turning the switch via the power button. Then, the 8bitdo controller will connect and be treated as player one from the get-go. However, this just means that I need to travel even further just to wake my switch up, so the advantage is null. If you have the switch literally right next you, you may not feel this, you shouldnt need it to be right next to you. Thus, my gripe about not being able to wake the switch on its own still stands. Furthermore, an update just came out today that fixes the problem with having too many profiles and them not being visible. The buttons have been made smaller to make them all fit in the window. However, you still cannot resize the window or anything else, so woe is you if you sit far from your monitor or are used to zooming and resizing windows to fit your needs.

  • neal

    > 3 day

    110% satisfied easy to sync, responds , feels and looks great , I wasn’t sure which to get but I’m glad I got the game boy version. Hope to see some more controllers from you guys great job.

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