Gamewright Rat-A-Tat-Cat Multi-colored, 5

(1540 Reviews)

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$7.12

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(10000 available )

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748 Ratings
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Reviews
  • L. Anderson

    > 3 day

    This is the only game I actually enjoy playing with my kids.

  • Bonnie H

    > 3 day

    Rat-a-tat Cat is a cute game involving simple math computation, memory and simple strategy. My 5 1/2 year old grandson learned it quickly. I am disappointed by the poor quality of the cards. They are thin and tend to curl. I wonder if older editions came with better quality cards.

  • Michal Szafalowicz

    > 3 day

    Friendly game

  • M.S.

    > 3 day

    My kids (ages 5 and 8) and I love Rat-A-Tat-Cat! We have many many family games and this is always high on my list when they ask me what Id like to play. There are two ways to play, one with all of the cards facing down and another with two of your cards facing up. We all find that all of the cards facing down is too difficult so we play the version where two cards are visible to all players. This is great for kids developing math skills as well (addition and probability). We have a few other games by Gamewright and this is our favorite. Sleeping Queens is second. I do not care much for Theres a Moose in the House. We often buy Rat-A-Tat as a gift for friends.

  • Leigh

    Greater than one week

    Helloooooo, childhood. And hellooooooo confused boyfriend.

  • MeetMeInTheStacks

    > 3 day

    We love this brand of games- other favorites are Sleeping Queens and Sushi Go! Since our family can play together, we wanted to pick up another fun one and this one is great. We got it as part of a bday present for our 7yr old. He has picked it up pretty quickly. Definitely recommend this one!

  • Mateo White

    > 3 day

    This game was a hit! The whole family wanted in... ages 6, 8, 10, 32 and 38 and the whole family had a blast playing. It was fun as well as helping form the foundations of strategy and basic addition!

  • Barbara Ann Klinge

    > 3 day

    Simple and easy to learn! I needed an Easter basket filler and remembered playing this as a kid. If your kid can play Uno, this is a good addition to their game shelf!

  • Judi

    > 3 day

    Rat-a-tat-Cat is the best card game to play with kids, ever! It is both fun and challenging. With young children (5-10) its best to play with 4 cards, 2 up and two down, so they can remember the values. Also, play to the end of the cards or until the child says

  • Scott

    > 3 day

    a super fun game. everyone will love it

It"s never too early to develop a good poker face. With Rat-a-Tat Cat, a poker face is just one of the skills players need to perfect. As in poker, luck, skill, strategy, and intuition each play a part. Players are dealt four cards, which are kept face- down, except for a quick peek at two of them. Each player in turn pulls a card from the draw pile to replace one of the four. Memory is important, as the object is to end with the lowest score, and players must keep track of the values on their four cards. "Peek," "Swap," and "Draw Two" Power cards turn up occasionally, allowing players to maneuver and strategize further. Delightfully witty pictures of cats (the good guys--low points) and rats (bad guys--high points) illustrate each of the 54 cards. Young card sharks will develop a sense of timing and greater ease with numbers, and can begin to grasp the concept of probability. Winner of Oppenheim Toy Portfolio Platinum Best Toy Award and the 1996 Mensa Best New Mind Game. For 2 to 6 players. --Emilie Coulter

Amazon.com

It"s never too early to develop a good poker face. With Rat-a-Tat Cat, a poker face is just one of the skills players need to perfect. As in poker, luck, skill, strategy, and intuition each play a part. Players are dealt four cards, which are kept face- down, except for a quick peek at two of them. Each player in turn pulls a card from the draw pile to replace one of the four. Memory is important, as the object is to end with the lowest score, and players must keep track of the values on their four cards. "Peek," "Swap," and "Draw Two" Power cards turn up occasionally, allowing players to maneuver and strategize further. Delightfully witty pictures of cats (the good guys--low points) and rats (bad guys--high points) illustrate each of the 54 cards. Young card sharks will develop a sense of timing and greater ease with numbers, and can begin to grasp the concept of probability. Winner of Oppenheim Toy Portfolio Platinum Best Toy Award and the 1996 Mensa Best New Mind Game. For 2 to 6 players. --Emilie Coulter

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