Gamewright Rat-A-Tat-Cat Multi-colored, 5

(1540 Reviews)

Price
$7.12

Quantity
(10000 available )

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748 Ratings
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5
Reviews
  • Gammy/Gaga

    > 3 day

    While the game itself is a great one, I bought it for one amount not knowing that when I finally got it the cost had doubled. I thought when I ordered more than one item at a time, I was saving shipping costs but that certainly didnt work in this case. I could have gone to the store, bought the game and paid less!

  • BonBon

    > 3 day

    My kids loved this years ago. Got it for my niece and had forgotten how much fun it is. Easy to learn! Hours of fun

  • thefigcake

    > 3 day

    My children and nieces and nephews 10 and under all love this game. Its quick and easy to learn and also incorporates a bit of math and memory

  • MLF

    > 3 day

    Our whole family loves this game. We have played it so many times the cards are wearing out. ONe great thing is that if your child hasnt won in several rounds it is very easy to play poorly and let them win - without cheating. Age of happy players - 34, 34, 14, 5. Also a 3 year old who likes certain cards when they are drawn by the players - the PEEK cheetah particularly! Buy this game!!!

  • fotopug

    > 3 day

    Have no idea how to play this game - the directions dont make sense to us.

  • HappyDay1011

    > 3 day

    A fun, fast card game thats easy to learn and great for all ages! Memory, strategy and luck of the draw are all a part of Rat a Tat Cat!

  • Brittany Francis

    > 3 day

    I bought this to play with my boyfriends family. Turns out I made up my own rules as a kids, but even playing by the real rules it is still so much fun! It was super nostalgic to be able to play again and I highly

  • F. L. Sbar

    04-06-2025

    Bought this for my now 26 year old and my 5 year old friend. It was one of the olders favorite games as a child. The BOTH loved the gifts.

  • Melanee Ardizzone

    > 3 day

    We love it. It is an easy and fun game for the family!

  • Kaybea B

    > 3 day

    You know the family games that you regret buying, especially when you see your child coming at you with it on a rainy day, saying, Will you play this with me? Well, Rat-a-Tat-Cat is not one of these.

It"s never too early to develop a good poker face. With Rat-a-Tat Cat, a poker face is just one of the skills players need to perfect. As in poker, luck, skill, strategy, and intuition each play a part. Players are dealt four cards, which are kept face- down, except for a quick peek at two of them. Each player in turn pulls a card from the draw pile to replace one of the four. Memory is important, as the object is to end with the lowest score, and players must keep track of the values on their four cards. "Peek," "Swap," and "Draw Two" Power cards turn up occasionally, allowing players to maneuver and strategize further. Delightfully witty pictures of cats (the good guys--low points) and rats (bad guys--high points) illustrate each of the 54 cards. Young card sharks will develop a sense of timing and greater ease with numbers, and can begin to grasp the concept of probability. Winner of Oppenheim Toy Portfolio Platinum Best Toy Award and the 1996 Mensa Best New Mind Game. For 2 to 6 players. --Emilie Coulter

Amazon.com

It"s never too early to develop a good poker face. With Rat-a-Tat Cat, a poker face is just one of the skills players need to perfect. As in poker, luck, skill, strategy, and intuition each play a part. Players are dealt four cards, which are kept face- down, except for a quick peek at two of them. Each player in turn pulls a card from the draw pile to replace one of the four. Memory is important, as the object is to end with the lowest score, and players must keep track of the values on their four cards. "Peek," "Swap," and "Draw Two" Power cards turn up occasionally, allowing players to maneuver and strategize further. Delightfully witty pictures of cats (the good guys--low points) and rats (bad guys--high points) illustrate each of the 54 cards. Young card sharks will develop a sense of timing and greater ease with numbers, and can begin to grasp the concept of probability. Winner of Oppenheim Toy Portfolio Platinum Best Toy Award and the 1996 Mensa Best New Mind Game. For 2 to 6 players. --Emilie Coulter

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